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Re: Onell January Drop 2017 - Vanishing Point

Posted: Tue Jan 24, 2017 8:25 pm
by MaxEPadd
I'm usually all in for anything Glyos, but that vector Jump armor is not for me. Too much action figure and basically no build ability unless you want something goofy looking. His tiny hands bug the hell out of me too.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Tue Jan 24, 2017 11:08 pm
by NoPaintRequired
No updates on shipping for me, just a picked up notice

Re: Onell January Drop 2017 - Vanishing Point

Posted: Tue Jan 24, 2017 11:58 pm
by rikdom
Netkid wrote:So if I'm reading this right, the knight's torso armor piece is NOT removable, it's glued on, and some of you snapped it in half trying to remove it??? Is it not made from the super durable glyos PVC??? Please explain.


I imagine it's the same plastic, it's an issue with the shape and construction.

The Glyarmor is mostly "U" shaped and totally open on the sides. Slides on and off like a sandwich board. It is also one single mold.

The knight's armor is very form fitted to a tapering human-type torso. It has sides that wrap around under the arms, that while not connected at the side, nevertheless hug the body too tight to slide up over the wider shoulder area, even with the arms off. The plastic of the armor is thicker, giving less flexibility. Worst of all, the piece appears to be molded in separate front and back sections, fused or glued only by two relatively small points over the shoulders.

If you must remove it, I would suggest holding under a hair dryer until it gets as malleable as possible, but you are probably better off leaving it on.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Wed Jan 25, 2017 12:52 am
by Evildanish
MaxEPadd wrote:I'm usually all in for anything Glyos, but that vector Jump armor is not for me. Too much action figure and basically no build ability unless you want something goofy looking. His tiny hands bug the hell out of me too.


My thoughts exactly. I'm glad others seem to dig it but I have no qualms about passing it up.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Wed Jan 25, 2017 5:07 am
by akum6n
My order appears to have taken a side trip to Chicago...

Re: Onell January Drop 2017 - Vanishing Point

Posted: Wed Jan 25, 2017 5:36 am
by jl1828
My order has been travelling the US for days (not really getting any closer to me) and now no longer even has an expected delivery date. Someday I will get to enjoy these, someday.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Wed Jan 25, 2017 12:50 pm
by Jimbot
Can someone please post a pic of the mystery figure? I'd love to see it!

Re: Onell January Drop 2017 - Vanishing Point

Posted: Wed Jan 25, 2017 1:15 pm
by podunk
Vector jumps look great as they are, but I will agree with everyone's criticism. The shoulder pads come off way too easily, even the backpack doesn't feel very secure. They are really cool for display but build ability and being able to pocket them and fiddle with them isn't there yet. They kind of feel like prototypes.

Still they look so awesome standing in the ranks but I would have much preferred the shoulder pieces being plugged in with a peg or even just a solidly molded new arm. The backpack needs to be pegged in and the chest armor should've been designed as one piece that slips over like the glyarmor.

I had no interest in KOTS beforehand so it's cool to get a figure that resonates better but I wish it was kept in the oven a bit longer.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Wed Jan 25, 2017 2:39 pm
by clark
Jimbot wrote:Can someone please post a pic of the mystery figure? I'd love to see it!

It's still in the bag, but I think you can see it pretty well. I'll just leave the link in case anyone doesn't want it to be spoiled.
http://i1007.photobucket.com/albums/af1 ... o7rcpo.jpg

Re: Onell January Drop 2017 - Vanishing Point

Posted: Wed Jan 25, 2017 3:08 pm
by Jimbot
WOW! That's amazing!!!!! Now I really regret missing this drop :). Anyway, thanks a lot for sharing... I appreciate it!


clark wrote:
Jimbot wrote:Can someone please post a pic of the mystery figure? I'd love to see it!

It's still in the bag, but I think you can see it pretty well. I'll just leave the link in case anyone doesn't want it to be spoiled.
http://i1007.photobucket.com/albums/af1 ... o7rcpo.jpg

Re: Onell January Drop 2017 - Vanishing Point

Posted: Thu Jan 26, 2017 9:18 am
by eatyourchildren
Hey - Can someone post a picture and/or the nameof the figure that the mystery figure from this drop (Pheytron) is an homage of? I have seen the figure and may actually have it somewhere, I just can't remember what it's called or what series it's from. It's driving me crazy. Thanks!

Re: Onell January Drop 2017 - Vanishing Point

Posted: Thu Jan 26, 2017 9:53 am
by M22XSuperSteel
Fisher Price Clawtron. Released on a single card along with the translucent green X-Ray man and woman.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Thu Jan 26, 2017 10:10 am
by eatyourchildren
M22XSuperSteel wrote:Fisher Price Clawtron. Released on a single card along with the translucent green X-Ray man and woman.


THANKS!!! :mrgreen:

Re: Onell January Drop 2017 - Vanishing Point

Posted: Thu Jan 26, 2017 1:07 pm
by thorncore
The Adventure People X-ray figures are great...loved them as a kid...very strange:)
https://youtu.be/nMWdt_83_qY

Re: Onell January Drop 2017 - Vanishing Point

Posted: Fri Jan 27, 2017 6:46 am
by M22XSuperSteel
thorncore wrote:The Adventure People X-ray figures are great...loved them as a kid...very strange:)
https://youtu.be/nMWdt_83_qY


Not so strange: they were inspired by Micronauts.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Fri Jan 27, 2017 6:56 am
by M22XSuperSteel
podunk wrote:Vector jumps look great as they are, but I will agree with everyone's criticism. The shoulder pads come off way too easily, even the backpack doesn't feel very secure. They are really cool for display but build ability and being able to pocket them and fiddle with them isn't there yet. They kind of feel like prototypes.

Still they look so awesome standing in the ranks but I would have much preferred the shoulder pieces being plugged in with a peg or even just a solidly molded new arm. The backpack needs to be pegged in and the chest armor should've been designed as one piece that slips over like the glyarmor.

I had no interest in KOTS beforehand so it's cool to get a figure that resonates better but I wish it was kept in the oven a bit longer.


Worst part for me is the neck and that little scarf that won't say in place. Overall the neck is too long (even on the regular figures) and when you pry the vector jump armor off; there's this ugly gap that the scarf can fill but then the armor won't fit over it. Its just really poorly done. I was going to permanently shorten the neck but I don't like the figure enough to want to modify it.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Fri Jan 27, 2017 7:06 am
by jl1828
Anyone who doesn't find happiness in their KOTS Vector Jump figures can contact me for sale/trade opportunities. ;)

Re: Onell January Drop 2017 - Vanishing Point

Posted: Fri Jan 27, 2017 4:29 pm
by akum6n
Hmm, I think the Vector Jump figure is pretty great. The design feels like something that could have come from Aramaki's desk in the 80s. There's probably a little Spiral Zone in there too. If I were to voice any sort of complaint, it might be that I wish it were scaled to 3 3/4" or Microman figures so it could fit in with those lines.

I haven't had trouble with the shoulder or backpack pieces like others here. I can swoosh the Galaxy Phase one around pretty well without knocking them loose. I'm wondering if it may have something to do with the temperature in your area, i.e., colder temperatures could reduce the friction fit of the pieces.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Sat Jan 28, 2017 2:58 pm
by Mutt12
That's odd because I'm not having any trouble with my Jump guy. All his pieces stay in place pretty well.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Sat Jan 28, 2017 6:58 pm
by NoPaintRequired
I'm not gonna lie, I had time to play with the Vector Jump Pizzaman, I had the first run D-con version, so I knew what I was getting into when I ordered it

Re: Onell January Drop 2017 - Vanishing Point

Posted: Mon Jan 30, 2017 11:49 am
by mechanicoid
Knights of the Slice/Vector Jump figures lend themselves to great build upgrades via axis joints and phase arm sets.

Image

Big hands taken from a Pheyden.

Image

For a little added fun, you can squeeze a Robo Force fist into the backpack opening to create new types of back packs.

Image

Re: Onell January Drop 2017 - Vanishing Point

Posted: Mon Jan 30, 2017 2:05 pm
by Witchwitchwitch
Did a little augmenting on the Knights of the Slice Vector Jump.

ImageImageImage

I love this galaxy phase green!

Re: Onell January Drop 2017 - Vanishing Point

Posted: Mon Jan 30, 2017 7:33 pm
by MoralWarfare
Those are pretty cool builds, but its such a jarring shift from the KoTS style to more traditional Glyos style. Just looks a little wonky to my eyes. Definitely the best builds I've seen with 'em though.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Mon Jan 30, 2017 9:55 pm
by Yurvaroz
This is my first Knights of the Slice figure, and I think it's great. I personally don't see the issues that many here have expressed.
Image
Image

Compare Matt's early, Microman-inspired work:
Image

Pretty neat to see these ideas evolve and become reality over the years.

Re: Onell January Drop 2017 - Vanishing Point

Posted: Sun Feb 05, 2017 1:13 pm
by stuntzombie
Dang. Now I kinda wish I hadn't sold mine off. Those builds look great.